-UT2004 Water Tutorial




This tutorial covers basic creation and use of water elements in mapping for UT2003 and UT2004. It is a new concept for a tutorial in that the map is the tutorial. It is playable in-game, and then if you open it in the editor, there are notes explaining how each body of water was made, and some useful water properties.

Using this technique, I have made a few tutorials, and I find this type to be more helpful, encouraging playing around with paramaters instead of following instructions, and providing a decent number of ideas to build upon.

Other screenshots:




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The Tutorial as a Zip



UT2004 Discussion Post



7/9/06